February 15, 2017February 16, 2017 Denes Dankhazi VFX related projects and R&Ds The Still Life of Fluids Final render AO pass, because it is cool Closeup – wireframe Meanwhile… inside the fluid The Helmet and the Sorcerer (work in progress) Some kind of magic Closeup Another angle of the scene Texture and material development AO Earlier version with mental ray Earlier version with mental ray Modeling phase Water and Ocean surfaces, liquid simulation R&D projects The Tarn (composited with Nuke) Maya’s new BOSS system For students 🙂 nParticle and Fluid sim Opacity via density Opacity via Temperature Ad concept for Magyar Konyha, nParticle sim Sharing:Click to share on Facebook (Opens in new window)Click to share on LinkedIn (Opens in new window) Related